Mognet should have learned from ACWW
Final Fantasy III's attempt at wi-fi connectivity is needlessly frustrating compared to a similar feature in another DS game released nearly a year earlier.
The Mognet system the game uses to add side quests and multiplayer functionality is clunky and annoying, mostly because of the on-screen, touchable keyboard. It seems Square-Enix could have easily mimicked the standard QWERTY layout in Animal Crossing: Wild World.

As it is, the letters are arranged alphabetically and segregated by capitalization. The punctuation and special symbols are collected on a second page, along with—the space bar?! That's right, for those of you traditionalists who like a space between each word, you have to switch to the second screen, tap the lonely underscore-looking key near the bottom, then switch back to your precious alphabet. Could Square want all of America to start using CamelCase?

I understand the desire to retain the classic blue-and-silver-menus look Final Fantasy has become known for (right behind chocobos, airships, phoenix downs, spells ending in -aga, anime hairdos, prerendered cutscenes, and rereleases), but surely it would be possible to keep that look while giving the English-speaking world the QWERTY we're so used to.
[Images courtesy GameSpot and Square-Enix.]







